NPC Player¶
The participant needs to feel competitive stress. We'll show a second participant in screen performing alongside you. This NPC can be better or worse than the participant depending on settings.
NPC = Non Playable Character
There's always a player which you can see performing.
His/her performance has NO influence whatsoever on your performance.
He/she should always be scoring mediocre, so that we can be better than they can.
The NPC has the same setup as we do, it's a player, sitting in a chairlike object with a huge slingshot in front of him/her.
Assets¶
Game Character¶
this should be a player from a list or can be just one player? #TBD
If we want to play/compete against multiple players, we need more characters.
Interaction with the Slingshot¶
this animation should be recorded?
Chair¶
we don't get to see our own chair, yet the other chair should be clearly visible.